tl;dr Most of the necessary moves are taken to move towards a direct confrontation between Alanna’s coalition and The Proxy. Good, direct role play that works both from player-to-player and character-to-character. One major crossover of player knowledge that feels like a cheap shot. A listenable episode.
tl;dr As this campaign hurtles towards a hopefully climactic conclusion, we get some nice forward motion, colorful game-play and world-building, but some worryingly new NPCs which seem like a distraction this late in the game.